System of the Day #23 – Hive

C320556-C De He Ho Ni Po Climate = Hot PBG= 510
Ix= 0 Ex= A44(-2) RU= -32 Cx= 854C
Hive is a marginally important world in the region. Well, if you’re trying to buy or sell on the black market, then it becomes extremely important.

Hive is nominally run by a bureaucratic government. However, corruption in the ranks is so bad laws are rarely, if ever, enforced. Why follow a law, when a small bribe will void the offense? Crime is rampant in the system, and most citizens are always armed to some degree. Buildings are constructed to allow for easy defense, as well as to deal with the heat.

There is a single unit of the government which is not corrupt, and it is avoided/respected by all, even the worst criminals and gangs – the Water Department. Water is rare on any desert world, but moreso on Hive, and it is this department’s job to ensure adequate water is available. There is a single law which is strictly enforced on Hive: Do not waste water. Violations are punishable by death. Violations are quite rare.

Only a single trade commodity is completely regulated by Customs, and that is water. Even Customs is afraid of the Water Department. Water imports are immediately confiscated (a starship’s basic supplies are not covered by this law, of course), and subject to hideous fines.

Because there is no gas giant in the system, and only one very distant asteroid belt, fuel is incredibly expensive. Unrefined fuel is unavailable (it is water, after all, and controlled by the Water Department), and refined fuel – available only from the Water Department – is easily twice as expensive as normal, or even more if demand is high. Wise ship owners bring return fuel when visiting, if at all possible.

Hive Downport is larger than most other class C ports, due to the higher volume of traffic in the system, but has no orbital facility, and only a single communications satellite. The associated Startown is notorious; its reputation for violence and depravity far outpaces any other equivalent area in the Sector, and possibly throughout all of explored space. Caution is advised.

By tacit agreement, piracy is not conducted in the system. Well, not near Hive anyway. It is one of the few locations where goods can be unloaded quickly. No pirate in his/her/its right mind wants to risk being banned from the system, or merely destroyed by everyone else.

The remainder of the system is, for the most part, unexplored. The primary star is too hot, and only a single world retains any surface water, which is wracked by storms. This world sits too far inside the Primary’s gravity well to be worth visiting, and it remains almost completely unexplored.
System Details
Orbit – Item/Name – UWP
P Primary Star A0 Ib

O InnerWorld Y200000-0 Va Tz

1 BigWorld YCC2000-0 Fl Ho Tz

3 StormWorld Y493000-0 Ho

6 InnerWorld Y640000-0 De Ho Ring

8 Near Companion A1V

__1 RadWorld Y540000-0 De Ho Tz

__2 RadWorld Y720000-0 De Ho Ring

__4 InfernoWorld Y100000-0 Va

__5 RadWorld Y450000-0 De Ho

9 —– Jump Limit —–

10 Hive C320556-C De He Ho Ni Po Ring

11 Belt Y000000-0 As
This is my 23rd hand-generated “System of the Day” using the Traveller5 rules. My goal is to publish one random system per day in 2020.
This world’s name was taken from that great scifi book series, The Dumarest Saga, written by E. C. Tubb, and published from 1967 to 2008. I make no claim to the name; I am only using it as an homage to a series which heavily influenced me (and, according to legend, Traveller itself).
This system was generated by hand with a set of dice I have owned for over 30 years, using the Traveller5 rules. Feel free to use this system in your own campaigns, but please do not publish them for profit, nor publish without obtaining prior permission. Thank you!

As always, comments and input are appreciated. Keep On Travelling!

#traveller #travellerrpg #traveller5 #t5 #scifirpg #scifigaming #oldschoolrpg #tabletopgaming

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