E765438-7 HZ Ni Climate= T PBG= 703
Ix= -2 Ex= 4341 RU= 48 Cx= 3235
Grill is an unimportant world, which lies fairly far within the gravity well of its large primary star. Because of this, Grill has developed slowly (if at all) over its history, struggling to maintain a population base. As is typical with worlds in similar situations, the lengthy travel times necessary to reach the main world keeps casual visitors at bay; most ships travelling here do so for a specific purpose, and don’t stay for long. As such Grill’s starport has never been developed. To this day it remains a slab of compacted dirt over bedrock with a homing beacon.
Grill has a great climate for human habitation, though there have been some issues with native diseases affecting the human populace; the last recorded case of native plague was over two centuries ago. Most locals are familiar with Grill’s history, and being aware of illnesses and potential plagues is a basic part of the psyche of Grill’s small populace. A side effect of this problem: natives whose families have resided on Grill for more than one or two generations can typically ignore most minor human cold and flu bugs. This is not because they are immune, but rather a side effect of their systems being in a constant state of “war” with local germs. These germs are not a real threat to other system’s populations or ecologies, however, as they require their native habitat to spread.
The inner system of Grill is largely unexplored. There is little reason to travel to or visit these worlds, and none can support human/Terran lifeforms. This is mainly due to the heat from the system’s massive primary star, as well as the rather unpleasant atmospheres of many worlds… In addition, there are few known resources. Technically, these resources are present. However the lengthy travel times to get to these resources makes their exploitation prohibitively costly.
ADVENTURING OPPORTUNITIES – A small list of potential situations. Each must be fleshed out by the GM.
1. Plague! The players have arrived at Grill at a most inopportune time. A native bug has mutated enough to cross over to human hosts, and is infecting a portion of the populace. Locals assure the players this disease is not a threat to other worlds, and they can leave, as long as they don’t pick it up themselves. Can the players manage to avoid becoming infected? More importantly, can they avoid gaining a passenger who is carrying the virus? Is their journey offworld threatened?
Orbit – Component/Name – UWP
P Primary Star M1II
0 StormWorld Y460000-0 De Tz
1 StormWorld Y7A5000-0 Fl Tz
2 InnerWorld Y798000-0
3 StormWorld Y8D5000-0 1 Moon
4 BigWorld YACA000-0 Fl
5 BigWorld YD9A000-0 Oc
7 BigWorld YFCA000-0 Fl
8 InnerWorld Y100000-0 Va
9 LGG Size = U (28) 5 Moons
10 GRILL E765438-7 HZ Ni 1 Moon
11 LGG Size = R (25) 1 Moon
———- Jump Limit ———-
12 SGG Size = M (21) 3 Moons
13 BigWorld YBCA000-0 Fl 1 Moon
This is my 80th hand-generated “System of the Day” entry, using the Traveller5 (T5) rules, from Far Future Enterprises. My goal is to publish one random system per day in 2020.
This world’s name was taken from that great scifi book series, The Dumarest Saga, written by E.C. Tubb, and published from1967 to 2008. I make no claim to this world name; I use it only as an homage to a series which heavily influenced me (and, according to legend, Traveller itself).
This system was generated by hand, using a set of dice I have owned for over 30 years, and using the Traveller5 (T5) rules set. Feel free to use this system in your own campaigns. Permission is granted to publish these results, as long as the copyrights of Far Future Enterprises are not violated, and no money is charged for them.
As always, comments and input are appreciated.
KEEP ON TRAVELLING!
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