A341772-C He Ho Pi Po #Gov = 2 Climate= H PBG= 304
Ix= 2 Ex= 9670 RU= 378 Cx= 796C
Chard is a fairly important, high tech world. It is currently divided between two governments which do not get along well with each other. Though wars have been fought in the world’s past, the last war occurred over a century ago, as both have learned the desperate nature of high tech wars the hard way. The main dispute has always been water, as there is a mere 6% hydrographics percentage on this dry world.
Though the world is poor, and local conditions are “rather harsh”, Chard does produce a fair amount of goods for local markets. It is also known for its decent starship manufacturing capabilities. Ships constructed here run an average of 10-25% above normal costs, due to local inefficiencies, as well as disputes between the world’s two nations, which can drive up costs. Surprisingly, rather than being expensive (as it would be on most worlds with Chard’s lack of water/fuel), fuel is inexpensive (averaging 20% below market norms) due to competition between local suppliers, and support by government subsidies.
ADVENTURING OPPORTUNITIES – A small list of potential situations. Each must be fleshed out by the GM.
Orbit – Component/Name – UWP
P Primary Star F9III
0 BigWorld YFC4000-0 Fl Tz
1 BigWorld YFC4000-0 Fl Tz
5 CHARD A341772-C He Ho Pi Po
———– Jump Limit ———-
6 LGG Size = Q (24) HZ 4 Moons
9 LGG Size = S (26) 3 Moons
10 IceWorld Y689000-0 Fr
13 Far Companion Star F7V
__0 InfernoWorld YCA0000-0 Tz
__1 RadWorld Y330000-0 De Tz
__3 ———- Jump Limit ———-
__5 LGG Size = R (25) 3 Moons
__7 LGG Size = S (26) 5 Moons
This is my 98th hand-generated “System of the Day” entry, using the Traveller5 (T5) rules, from Far Future Enterprises. My goal is to publish one random system per day in 2020.
This world’s name was taken from that great scifi book series, The Dumarest Saga, written by E.C. Tubb, and published from1967 to 2008. I make no claim to this world name; I use it only as an homage to a series which heavily influenced me (and, according to legend, Traveller itself).
This system was generated by hand, using a set of dice I have owned for over 30 years, and using the Traveller5 (T5) rules set. Feel free to use this system in your own campaigns. Permission is granted to publish these results, as long as the copyrights of Far Future Enterprises are not violated, and no money is charged for them.
As always, comments and input are appreciated.
KEEP ON TRAVELLING!
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