E46878B-5 Ag Co Climate= C PBG= 332
Ix= -1 Ex= 7643 RU= 252 Cx= 5675
Hope is a cold, agricultural world, and an unimportant one. Its government is controlled by a local religion, which dominates most aspects of life. For any citizen to be considered for most government positions, they must first undergo a rigorous religious and background check, with the former being of much greater importance; it has been noted that a person’s background can be full of troublesome details which would get a person thrown into jail on other worlds, but as long as they pass that religious examination they can still get the posting. This is considered “rather ludicrous” in other nearby societies, and the government shows the effects of this policy, with corruption apparently running rampant throughout.
Hope’s starport is not in a pleasant location. Situated on a mountainous ocean cliff (and not a very high one), it is constantly battered by cold, icy winds filled with sea spray. There are no facilities present, only signs warning against the use of high technology anywhere outside of the starport – under pain of death, of course. It is days of travel by road to the nearest settlement, with no villages or even stopping points along the way. It’s almost as if they do not want visitors.
This society almost entirely ignores the outside universe. They do not care what is done in the outer system, as long as people stay away from Hope. Companies in nearby systems are taking advantage of this, mining the system’s resources without paying the usual duties or taxes. Several companies are mining the belts, and they have agreements in place, limiting potential conflicts. As there is no local Navy, these companies chip in to maintain a mercenary patrol company, attempting to prevent attacks by pirates. Their efficiency in this is under dispute.
NOTE: These systems, as generated, are generic. Referees will need to modify the system and descriptions to fit their campaign needs.
Orbit – Component/Name – UWP
P Primary Star G4V
1 LGG Size = T (27) Tz
2 BigWorld YFC7000-0 Fl 2 Moons
———- Jump Limit ———-
3 RadWorld Y740000-0 De HZ
4 HOPE E46878B-5 Ag Co 1 Ring
5 RadWorld H666210-3 Fr Lo 2 Rings
7 IceWorld Y9A9000-0 Fl 1 Moon
9 Belt Y000415-9 As Ni
10 Belt Y000312-9 As Lo
15 Far Companion Star G9V
__0 InfernoWorld YB80000-0 De Tz
__1 InfernoWorld YB80000-0 De Tz
__3 LGG Size = T (27) 3 Moons
__8 Belt Y000412-0 As Ni
__9 BigWorld HAA7322-6 Fr Lo
__12 IceWorld Y779000-0 Fr 1 Ring 1 Moon
This is my 230th hand-generated “System of the Day” entry, using the Traveller5 (T5) rules, from Far Future Enterprises. My goal is to publish one random system per day in 2020.
This world’s name was taken from that great scifi book series, The Dumarest Saga, written by E.C. Tubb, and published from 1967 to 2008. I make no claim to this world name; I use it only as an homage to a series which heavily influenced me (and, according to legend, Traveller itself).
This system was generated by hand, using my new Traveller dice and the Traveller5 (T5) rules set. Feel free to use this system in your own campaigns. Permission is granted to publish these results, as long as the copyrights of Far Future Enterprises are not violated, and no money is charged for them.
As always, comments and input are appreciated.
KEEP ON TRAVELLING!
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