System of the Day #284 – Thuringwethil

Thuringwethil
A665A85-G Ga Hi Climate= T PBG= 232
Ix= 3 Ex= E9C4 RU= 6048 Cx= 9D2H
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Thuringwethil is a very important, very high tech world. With a population well over 24 billion, a well-developed industrial complex, and extremely high technology, it is surprising the world’s government has not gone on a conquering spree into nearby systems. Given Thuringwethil’s resources and other advantages, it is believed the system could easily conquer all nearby worlds, and possibly the entire sector. So why hasn’t this occurred? Internal turmoil.
Thuringwethil’s government is split into numerous divisions, each with its own agendas, outlooks, resources, and so on. While some divisions may agree on a specific topic, it is rare for any one group or collection of groups to achieve a majority vote in the Assembly. Basic governmental and societal needs are dealt with, of course (the people have a long memory, and the political groups remember all too well what happened when they attempted to hold basic necessities hostage…), but getting any other items passed  seems like an exercise in pulling teeth from a wildcat (as one old saying goes). This has limited some development on the world, but has also limited these potential forays, apparently.
The entire system is well settled, with large settlements present in the system’s three planetoid belts. A large quantity of the society’s manufacturing capability is located in these belts, and there is a great deal of traffic (both local and interstellar) to support them. There are plans in the works to planetform the ice world in the system’s tenth orbit, but like anything involving the Thuringwethil government, these plans are stuck in committee.
The bigworld in the system’s eighth orbit was settled by a group of heavy-worlder humans (humans modified or adapted for high gravity environments). Their society is independent of the system’s main government, only dealing with them as necessary. This world maintains its own defenses, as the original settlement group was a mercenary unit made up entirely of heavy worlders. They maintain this unit to current standards (with upgraded technology purchased from Thuringwethil), and still engage in small military contracts (company size or smaller), specializing, of course, in heavy world environments. Most of these contracts involve security at various mining complexes, and their units have an excellent reputation.
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NOTE: These systems, as generated, are generic. Referees will need to modify the system and descriptions to fit their campaign needs.
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System Details
OrbitComponent/NameUWP
P Primary Star A5III
7 THURINGWETHIL A665A85-G Ga Hi HZ 1 Moon
———- Jump Limit ———-
8 BigWorld GED5445-8 Co Ni 1 Moon
9 LGG Size = W (30) 1 Moon
10 IceWorld Y667000-0 Fr
13 Belt F000889-B As Na Ni
15 Belt F000786-A As Na Ni
17 Far Companion Star FD
__5 IceWorld Y588000-0 Fr
__6 LGG Size = S (26) 1 Moon
__8 Belt F00088A-A As Na Ni
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This is my 284th hand-generated “System of the Day” entry, using the Traveller5 rules, from Far Future Enterprises. My goal is to publish one random system per day in 2020.
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This system was generated by hand, using my new Traveller dice and the Traveller5 rules set.
Feel free to use this system in your own campaigns. Permission is granted to publish these results, as long as the copyrights of Far Future Enterprises are not violated, and no money is charged for them.
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As always, comments and input are appreciated.
KEEP ON TRAVELLING!
#traveller #traveller5 #T5 #travellerrpg #scifirpg #scifigaming #oldschoolrpg #tabletopgaming #systemgeneration #randomscifiworld

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