A569754-E HZ Climate= T PBG= 412
Ix= 2 Ex= 56A1 RU= 300 Cx= 798E
Chang-Er is one of those rarer systems cursed with long in-system travel times to the primary star’s jump limit. With Chang-Er sitting 20 AUs from the star, and the jump limit being at 40 AUs, a 1-G ship requires around 12 days to reach the jump limit, while a 5 or 6-G ship would require around 5 days.
Chang-Er maintains a station on a moon of the gas giant near the jump point. It provides fuel to incoming ships at a discount (75%) to promote trade. A small fleet of cargo shuttles runs cargo and passengers to/from this base, so it is not necessary for a visiting merchant to make the long haul to the main world. Local merchants (with government subsidies) pay to maintain this system, all to promote trade. In addition small facilities are also maintained at the distant la grange points of this gas giant, to provide assistance for ships which may misjump into (or miscalculate entry into) the system.
Why would merchants deal with these travel times? What draws them here? Technology. Few other systems have developed tech to the levels Chang-Er has achieved. Though the society has a lower population, it makes extensive use of robotic workers in its factories to increase productivity, and the industries of Chang-Er have developed an incredible reputation for its robotics industry in general. To go along with this, its computer systems are also in high demand.
NOTE: These systems, as generated, are generic. Referees will need to modify the system and descriptions to fit their campaign needs.
Orbit – Component/Name – UWP
P Primary Star K9III + M8V Close Companion Star
0 InfernoWorld Y780000-0 De Tz
1 InfernoWorld Y9B0000-0 Tz
3 StormWorld Y8B6000-0 Fl 1 Ring 1 Moon
4 RadWorld H770202-5 De Lo 1 Moon
5 RadWorld YCA0000-0
6 LGG Size = W (30) 5 Moons
8 CHANG-ER A569754-E HZ
9 LGG Size = S (26) 2 Moons
———- Jump Limit ———-
10 Belt G000531-9 As Ni
14 IceWorld Y457000-0 Fr
This is my 315th hand-generated “System of the Day” entry, using the Traveller5 rules, from Far Future Enterprises. My goal is to publish one random system per day in 2020.
This system was generated by hand, using Traveller dice and the Traveller5 rules set.
Feel free to use this system in your own campaigns. Permission is granted to publish these results, as long as the copyrights of Far Future Enterprises are not violated, and no money is charged for them.
As always, comments and input are appreciated.
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System of the Day #315 – Chang-Er