System of the Day #340 – Eonwe

Eonwe
B520943-B De Hi HZ Na Po Climate= T PBG= 322
Ix= 3 Ex= E8C3 RU= 4032 Cx= BC4B
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Eonwe is a very important industrial world. Known for its dry local environment (there are very few water resources beneath the world surface), water conservation is a major concern. A mostly-automated ice mining operation has been running in the outer system for years; ice blocks are collected in orbit, then sent ‘slingshot style’ to Eonwe, where they are processed. This is the major source of starship fuel, of course (unless a ship captain is willing to make the several days minimum trip to the gas giants in the outer system), and this is reflected in the prices charged – typically 75% or more over standard costs.
Note that these ice shipments also have an impact on interstellar jumps. Several “exclusion zones” have been established over the years, where no ice is sent, making it safer for ships to jump in/out of the system. This system was established after a number of major accidents. The data for these safe zones is updated constantly, with the data being made available to any ship within three parsecs at no charge. Ships jumping into the system are advices to take extra time calculating their jump plots to increase their chances of arriving directly in these zones; the zones are wide, but jump actions are, of course, somewhat unpredictable. The local government assumes no liability for ships which arrive outside (or even within) these safety zones.
This lack of water has also had a major impact on local industries. They are not only extremely efficient using water resources, many have developed alternative techniques and elements when water resources are typically used. This has led to several important and unique industrial developments, which have propelled local industries in the conservation fields.
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NOTE: These systems, as generated, are generic. Referees will need to modify the system and descriptions to fit their campaign needs.
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System Details
OrbitComponent/NameUWP
P Primary Star A8V
1 InfernoWorld YAB0000-0 Tz
2 InfernoWorld Y790000-0 De
3 RadWorld Y578000-0
4 ———- Jump Limit ———-
7 EONWE B520943-B De Hi HZ Na Po
9 Near Companion Star FD
__ ———- Jump Limit (inside Orbit 0) ———-
__2 IceWorld Y469146-4 Fr Lo 2 Moons
__3 IceWorld Y200000-0 Va 2 Rings
__4 Belt F000868-6 As Na Ph Pi
__5 RadWorld Y200000-0 Va
__6 LGG Size = R (25) 5 Moons
10 LGG Size = S (27) 3 Moons
11 Belt F00069A-8 As Na Ni
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This is my 340th hand-generated “System of the Day” entry, using the Traveller5 rules, from Far Future Enterprises. My goal is to publish one random system per day in 2020.
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This system was generated by hand, using Traveller dice and the Traveller5 rules set.
Feel free to use this system in your own campaigns. Permission is granted to publish these results, as long as the copyrights of Far Future Enterprises are not violated, and no money is charged for them.
——————————
As always, comments and input are appreciated.
KEEP ON TRAVELLING!
#traveller #traveller5 #T5 #travellerrpg #scifirpg #scifigaming #oldschoolrpg #tabletopgaming #systemgeneration #randomscifiworld

System of the Day #339 – Marko

Marko
C468797-7 Ag HZ Climate= T PBG= 712
Ix= 0 Ex= 9675 RU= 1890 Cx= 7784
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Marko is an unimportant agricultural world with a good climate for farming. With a population around 72 million, the society is concentrated around the planet’s equatorial belt. The majority of the world is uninhabited, with wilderness predominant. Hunting is a primary pastime, and does draw some tourists.
The government has an arrangement with an offworld mining corporation. This group mines the system’s planetoid belt (Orbit 12), which is far too distant for local technology to reach, in exchange for some tax income, preferential treatment at customs and local business, and the like. The government knows the company has the better end of the deal, but they are ok with this, as the government couldn’t stop them from mining the planetoids in the first place. At least this way, they receive some compensation, and a good relationship has been established with the offworld corporation.
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NOTE: These systems, as generated, are generic. Referees will need to modify the system and descriptions to fit their campaign needs.
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System Details
OrbitComponent/NameUWP
P Primary Star A1V + GD Close Companion
1 InfernoWorld Y790000-0 De Tz
2 RadWorld Y580000-0 De 1 Moon
3 InnerWorld Y9C8000-0 Fl 1 Ring 1 Moon
4 Close Companion Star AD
__0 StormWorld Y493000-0 Tz
__1 LGG Size = U (28) Tz
5 InfernoWorld YAC0000-0 1 Moon
———- Jump Limit ———-
6 LGG Size = Q (24) 2 Moons
7 MARKO C468797-7 Ag HZ 1 Moon
8 BigWorld YDEA000-0 Co Oc 1 Moon
10 Near Companion Star AD
__ ———- Jump Limit (inside Orbit 0) ———-
__0 StormWorld YBF8100-9 HZ Lo Tz
__1 RadWorld Y459000-0 Co Tz
__5 IceWorld Y565000-0 Fr
__6 BigWorld YA62000-0 Fr
__7 IceWorld Y566000-0 Fr 1 Moon
12 Belt H000311-9 As Lo
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This is my 339th hand-generated “System of the Day” entry, using the Traveller5 rules, from Far Future Enterprises. My goal is to publish one random system per day in 2020.
——————————
This system was generated by hand, using Traveller dice and the Traveller5 rules set.
Feel free to use this system in your own campaigns. Permission is granted to publish these results, as long as the copyrights of Far Future Enterprises are not violated, and no money is charged for them.
——————————
As always, comments and input are appreciated.
KEEP ON TRAVELLING!
#traveller #traveller5 #T5 #travellerrpg #scifirpg #scifigaming #oldschoolrpg #tabletopgaming #systemgeneration #randomscifiworld

System of the Day #338 – O’Masi

O’Masi
C574A86-A Hi HZ In Tz Climate= T PBG= 601
Ix= 2 Ex= 79D0 RU= 819 Cx= 9C79
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O’Masi is a well-developed industrial world, which has been growing in importance in recent decades. The world is highly overpopulated, and is a major food importer. It’s industrial output could be better; the world’s economy isn’t known as being very efficient, but with well over 60 billion inhabitants, efficiency can be difficult to attain.
Surprisingly, O’Masi’s civil service-style government is one of the few points of efficiency in the society. Government is not intrusive in the every day lives of it citizens, and bureaucratic hurdles are not difficult to deal with. The world’s economy has been on the increase in recent years as a result. The well-educated labor force is also a large bonus, and these factors are attracting a number of offworld business. Even more surprising is the government has managed to keep the economy’s growth from becoming “too” explosive, keeping inflation to a minimum. There are economic observers who believe that the world’s economy can become THE powerhouse in the region, if local industries can improve their overall efficiency.
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NOTE: These systems, as generated, are generic. Referees will need to modify the system and descriptions to fit their campaign needs.
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System Details
OrbitComponent/NameUWP
P Primary Star M2V + MD Close Companion
0 O’MASI C574A86-A Hi HZ In Tz
1 BigWorld YFF8000-0 Co Tz
———- Jump Limit ———-
2 LGG Size = R (25) 4 Moons
3 Worldlet Y263100-4 Fr Lo
4 IceWorld Y722100-7 Fr Lo Po 2 Moons
5 BigWorld YFF9000-0 Fr
6 IceWorld H848333-7 Fr Lo
7 Worldlet GP00352-B Lo Va
8 IceWorld Y300100-8 Lo Va
9 IceWorld Y400000-0 Va 2 Moons
10 IceWorld YC7A000-0 Fr Oc 1 Ring
11 IceWorld H333345-9 Fr Lo
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This is my 338th hand-generated “System of the Day” entry, using the Traveller5 rules, from Far Future Enterprises. My goal is to publish one random system per day in 2020.
——————————
This system was generated by hand, using Traveller dice and the Traveller5 rules set.
Feel free to use this system in your own campaigns. Permission is granted to publish these results, as long as the copyrights of Far Future Enterprises are not violated, and no money is charged for them.
——————————
As always, comments and input are appreciated.
KEEP ON TRAVELLING!
#traveller #traveller5 #T5 #travellerrpg #scifirpg #scifigaming #oldschoolrpg #tabletopgaming #systemgeneration #randomscifiworld

System of the Day #337 – Kalloo

Kalloo
C668846-7 HZ Ph Climate= T PBG= 920
Ix= -1 Ex= 5770 RU= 245 Cx= 5786
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Kalloo is an unimportant world in an system which is seeing some growth. A sizable mining community has developed in the planetoid belt which orbits the system’s closest companion star in orbit #3. This belt itself is somewhat of an anomaly; normally planetoid belts don’t form in close orbit to stars. It is theorized the belt was formed when an orbiting planet was somehow cracked, probably by a wandering planetary body. This belt’s component planetoids are generally smaller, and orbit the companion star at high relative velocity. This belt was colonized after the discovery of a sizable lanthanum deposit, centuries ago. Though the lanthanum has played out, there are still large quantities of other valuable minerals in the belt.
Kalloo itself has a wonderful ecology and climate, and is a favored resting spot for these miners. Kalloo welcomes the miners and the cash they bring – as long as they behave themselves. Though the “miner’s district” is well-known for its rather boisterous nature, there have been few actual problems.
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NOTE: These systems, as generated, are generic. Referees will need to modify the system and descriptions to fit their campaign needs.
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System Details
OrbitComponent/NameUWP
P Primary Star F2V
2 BigWorld YC71000-0
3 Close Companion Star F9V
__0 Belt G000527-A As Ni Tz
———- Jump Limit ———-
4 RadWorld Y968000-0 Ho 1 Moon
5 KALLOO C668846-7 HZ Ph 1 Ring
6 Near Companion Star M3V
__0 BigWorld YBD8000-0 HZ Tz
__1 HabitableWorld Y8A8000-0 Fl Tz
__ ———- Jump Limit ———-
__2 HabitableWorld Y7C4000-0 Fl 1 Ring 1 Moon
8 IceWorld Y220000-0 Fr Po
9 Belt Y000100-9 As Lo
13 IceWorld H669200-9 Fr Lo 2 Rings
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This is my 337th hand-generated “System of the Day” entry, using the Traveller5 rules, from Far Future Enterprises. My goal is to publish one random system per day in 2020.
——————————
This system was generated by hand, using Traveller dice and the Traveller5 rules set.
Feel free to use this system in your own campaigns. Permission is granted to publish these results, as long as the copyrights of Far Future Enterprises are not violated, and no money is charged for them.
——————————
As always, comments and input are appreciated.
KEEP ON TRAVELLING!
#traveller #traveller5 #T5 #travellerrpg #scifirpg #scifigaming #oldschoolrpg #tabletopgaming #systemgeneration #randomscifiworld

System of the Day #336 – Aleyin

Aleyin
E202000-0 Ba HZ Ic Tz Climate= T PBG= 000
Ix= -3 Ex= 2000 RU= 0 Cx= 0000
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Aleyin is a currently uninhabited system. Once used by merchants for refueling along a dangerous route (the world once held a class “C” starport), in recent years the facilities were abandoned. In subsequent years it was determined the ‘abandoned’ facilities were being used as a base by large groups of pirates. Once this was determined, naval forces from nearby worlds joined forces, eventually decimating the pirates in a lengthy campaign. After the victory, the old facilities, and anything standing, were destroyed, reducing the chances of the pirates returning to this system to set up shop.
To this day, the system is still visited by naval patrols from nearby worlds, checking to ensure the system remains free of pirate activity.
Aleyin itself is the only known source of fuel in this otherwise barren system. Even the Oort cloud is sparsely populated with ice asteroids (if any Oort cloud can be said to be heavily populated, that is).
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NOTE: These systems, as generated, are generic. Referees will need to modify the system and descriptions to fit their campaign needs.
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System Details
OrbitComponent/NameUWP
P Primary Star MD
* ———- Jump Limit (inside Orbit 0) ———-
0 ALEYIN E202000-0 Ba HZ Ic Tz
3 IceWorld Y300000-0 Va 3 Moons
15 RadWorld Y830000-0 De Fr Po 1 Moon
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This is my 336th hand-generated “System of the Day” entry, using the Traveller5 rules, from Far Future Enterprises. My goal is to publish one random system per day in 2020.
——————————
This system was generated by hand, using Traveller dice and the Traveller5 rules set.
Feel free to use this system in your own campaigns. Permission is granted to publish these results, as long as the copyrights of Far Future Enterprises are not violated, and no money is charged for them.
——————————
As always, comments and input are appreciated.
KEEP ON TRAVELLING!
#traveller #traveller5 #T5 #travellerrpg #scifirpg #scifigaming #oldschoolrpg #tabletopgaming #systemgeneration #randomscifiworld

System of the Day #335 – Elnas

Elnas
A589759-9 HZ Ri Climate= T PBG= 903
Ix= 2 Ex= 86B1 RU= 528 Cx= 4927
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Elnas is a rich planet of growing importance. With a hospitable atmosphere, plenty of water (some might say a little too much water…), and a steadily growing population, the society is increasing its influence in the local region. The planet’s shallow (for the most part) seas house a great variety of lifeforms, and there are wide undersea expanses of coral colonies which host immense varieties of local life. These coral colonies are being studied by regional universities, and new discoveries are being announced almost every week. These undersea colonies are also a favorite with tourists, and snorkeling is a huge draw, boosting the local economy.
The remainder of the system is, for the most part, ignored. The last completed surveys indicated the potential for a wide variety of resources. To date, however, the outer system remains largely unexploited. The local navy maintains sufficient patrol craft to protect the main world and its tourist trade, as well as the nearby gas giants, but the outer system is left alone; the potential for pirates hiding on one of the many moons is slight, but cannot be ignored, and few dare to venture beyond the system’s pair of well-guarded gas giants.
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NOTE: These systems, as generated, are generic. Referees will need to modify the system and descriptions to fit their campaign needs.
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System Details
OrbitComponent/NameUWP
P Primary Star F7VI + FD Close Companion
0 LGG Size = Q (24) Tz
1 RadWorld Y410000-0 Tz
2 RadWorld YH786210-5 De Ho Lo
———- Jump Limit ———-
3 ELNAS A589759-9 HZ Ri 2 Moons
4 LGG Size = U (28) 1 Moon
5 LGG Size = R (25) 1 Ring 5 Moons
6 IceWorld Y522000-0 Fr Po 1 Ring
7 IceWorld Y501000-0 Ic Va 3 Moons
8 RadWorld Y534000-0 Fr 3 Moons
9 Worldlet YP00000-0 Va
10 IceWorld Y633000-0 Fr Po
11 BigWorld YA69000-0 Fr 1 Ring 3 Moons
14 IceWorld Y237127-9 Fr Lo
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This is my 335th hand-generated “System of the Day” entry, using the Traveller5 rules, from Far Future Enterprises. My goal is to publish one random system per day in 2020.
——————————
This system was generated by hand, using Traveller dice and the Traveller5 rules set.
Feel free to use this system in your own campaigns. Permission is granted to publish these results, as long as the copyrights of Far Future Enterprises are not violated, and no money is charged for them.
——————————
As always, comments and input are appreciated.
KEEP ON TRAVELLING!
#traveller #traveller5 #T5 #travellerrpg #scifirpg #scifigaming #oldschoolrpg #tabletopgaming #systemgeneration #randomscifiworld

System of the Day #334 – Affan

Affan
D85259B-4 HZ Ni Po Tz Climate= T PBG= 300
Ix= -3 Ex= 5420 RU= 40 Cx= 6289
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Affan is a backwater, low tech, tidally locked world of no importance. Though the world has a good climate, the relative lack of water impedes development of the world. Eighty percent of the populace lives around the world’s single ocean, with most being clustered around the capital city. The world beyond this region is dominated by mountains, rough terrain, and deserts, as well as the tidally-locked condition of the world. Most of the world has not been extensively explored, and there are occasional rumors of mineral deposits and other untapped resources, just waiting to be discovered. The small group of prospectors which inhabit this region are hardy folk, ones who don’t take kindly to interference from the government or outsiders.
Due to a history of violence, the government does not allow weapons to be owned. Unfortunately, its ability to enforce this law in the society’s past has been… ineffective, and past administrations had resorted to importing higher technology gear and weaponry to enforce the laws. This backfired, saddling the administration with extensive debt. The government has instituted extensive taxation and import fees to help pay off the debt. Unfortunately, all this measure has done is reduce imports, making life even more difficult for local residents. There is once again growing talk of another revolution, though there seems to be little force behind the movement at present.
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NOTE: These systems, as generated, are generic. Referees will need to modify the system and descriptions to fit their campaign needs.
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System Details
OrbitComponent/NameUWP
P Primary Star M7V
0 AFFAN D85259B-4 HZ Ni Po Tz
———- Jump Limit ———-
1 RadWorld Y895000-0 Co Tz 2 Moons
2 IceWorld Y584000-0 Fr 1 Ring 3 Moons
3 IceWorld YY440000-0 De Fr
4 BigWorld YDAA000-0 Fl
5 RadWorld Y650000-0 De Fr 1 Ring 2 Moons
13 IceWorld Y543000-0 Fr Po
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This is my 334th hand-generated “System of the Day” entry, using the Traveller5 rules, from Far Future Enterprises. My goal is to publish one random system per day in 2020.
——————————
This system was generated by hand, using Traveller dice and the Traveller5 rules set.
Feel free to use this system in your own campaigns. Permission is granted to publish these results, as long as the copyrights of Far Future Enterprises are not violated, and no money is charged for them.
——————————
As always, comments and input are appreciated.
KEEP ON TRAVELLING!
#traveller #traveller5 #T5 #travellerrpg #scifirpg #scifigaming #oldschoolrpg #tabletopgaming #systemgeneration #randomscifiworld

System of the Day #333 – Caly Riima

Caly Riima
C645889-5 HZ Ph Pi Climate= T PBG= 401
Ix= -1 Ex= 9751 RU= 315 Cx= 8774
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Caly Riima (Cay-lee Ree-ma) is a minor, low technology system. Located near a main trade route, the system sees some traffic from local merchant fleets, though not enough to warrant improving the local starport; the expense of such an endeavor would be too great for the local economy to bear currently. Caly Riima’s industries do manufacture a wide variety of materials, which are surprisingly less expensive to manufacture here than on nearby worlds. These products are shipped via scheduled runs, though there are occasional cargoes available for purchase or contract shipping for smaller lines or independent operators.
The local system itself has very few planetary bodies. It is theorized that during the system’s formation the companion star (orbit #8) destabilized the orbits of the inner worlds. There has been interest in colonizing the single planet orbiting this companion star. However, no actual colony has been established; local atmospheric conditions are too dangerous, with local temperatures and humidity being deemed too extreme for human comfort.
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NOTE: These systems, as generated, are generic. Referees will need to modify the system and descriptions to fit their campaign needs.
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System Details
OrbitComponent/NameUWP
P Primary Star F0II
2 InfernoWorld Y9B0000-0 1 Moon
7 ———- Jump Limit ———-
8 Near Companion Star KD
__* ———- Jump Limit (inside Orbit 0) ———-
__5 StormWorld Y789000-0 Ho
9 CALY RIIMA C645889-5 HZ Ph Pi
10 LGG Size = T (27) 1 Moon
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This is my 333rd hand-generated “System of the Day” entry, using the Traveller5 rules, from Far Future Enterprises. My goal is to publish one random system per day in 2020.
——————————
This system was generated by hand, using Traveller dice and the Traveller5 rules set.
Feel free to use this system in your own campaigns. Permission is granted to publish these results, as long as the copyrights of Far Future Enterprises are not violated, and no money is charged for them.
——————————
As always, comments and input are appreciated.
KEEP ON TRAVELLING!
#traveller #traveller5 #T5 #travellerrpg #scifirpg #scifigaming #oldschoolrpg #tabletopgaming #systemgeneration #randomscifiworld

Status Update – Finally!

Or subtitled – “Just where in the hell has the Hiverlord been hiding?”
Hey everyone! I am back. So, just where did I disappear to these last couple months?
Well, as many here already know, I lost my wife to cancer last February. I “thought” I was ready to deal with the expected depression when the Holidays hit.
I. Was. Wrong.
Depression hit me big time, interfering with many aspects of life. There was at least one week where I would get home from work, do the minimal necessary chores, then stare at the phone screen for six or more hours. Sometimes I would start blankly at a wall instead. I maintained enough of a facade, if you will, on social media to at least let people know I was still around and kicking. I was in a deep place – though not so deep I was in any potential danger (not that I was aware of, anyway). I continued to work, see friends and family (as much as possible, given the current times, of course), and even managed to get a majority of my basement remodel completed. Some may say I have been working too much; given how short-handed my company is, there wasn’t much of a choice unless we wanted to risk losing contracts. Not a good option. And it kept me busy.
But I believe I have recovered well enough now. I am actually (GASP!) talking to someone – not dating; this is an old friend from High School I hadn’t seen in nearly 37 years. Catching up, hearing old names I had forgotten, has been good. I think it helped.
So, I know someone will ask: “But what about the System of the Day posts?” Obviously, that project (and many others) was on the back burner, awaiting my return, awaiting input. Of course, I still intend to finish it, but now just delayed a bit. I will start cranking out more systems within the day, and complete this labor of love within a month, or less. I figure I will stop around 370 systems – perhaps more, if I get another burst of creativity to extend it.
I will see (?) you all in future posts. I appreciate everyone’s support and input for this, and everyone’s kind words and patience.
Thank You!
Dwayne, the “Hiverlord”
[I should probably do a quick post on that odd name someday. People probably think I’m weird. Well, it ‘is’ true; I am. lol]

System of the Day #332 – Hemera

Hemera
C348446-8 HZ Ni Pa Tz Climate= T PBG= 521
Ix= -2 Ex= C210 RU= 24 Cx= 2178
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Hemera has only recently been settled. An unimportant world, the system was believed to have few, if any resources, and not worth exploiting. The planet’s atmospheric taint is particularly ruinous to human lifeforms, making settlement problematic, at best.
However, a recent discovery of a major mineral deposit in one of the system’s two planetoid belts led to a resurvey of the system. This revealed the true extent of the system’s wealth, and a colonization and mining effort was quickly established.
As expected, the colony is running into problems with the atmospheric taint, a particularly nasty airborne virus. Efforts to keep the virus out of the sealed habitats have met with failure; even sealing individual buildings within the sealed habitats isn’t working. Colony leadership is bringing in expert consultants from nearby systems; it is hoped their specialized knowledge will be enough to keep the colony viable. Meanwhile, work continues in the planetoid belts, with some production beginning to come online.
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NOTE: These systems, as generated, are generic. Referees will need to modify the system and descriptions to fit their campaign needs.
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System Details
OrbitComponent/NameUWP
P Primary Star M7V
0 HEMERA C348446-8 HZ Ni Pa Tz
———- Jump Limit ———-
1 Close Companion Star M8V ( No Orbits)
2 LGG Size = R (25) 2 Moons
3 Belt H000300-8 As Lo
4 Belt H000344-7 As Lo
5 Worldlet Y102000-0 Ic Va
6 IceWorld Y404000-0 Ic Va
7 IceWorld Y686111-7 Fr Lo 1 Moon
8 IceWorld Y655000-0 Fr 1 Ring
9 IceWorld Y536000-0 Fr 3 Moons
16 BigWorld YFEA000-0 Fr Oc 1 Moon
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This is my 332nd hand-generated “System of the Day” entry, using the Traveller5 rules, from Far Future Enterprises. My goal is to publish one random system per day in 2020.
——————————
This system was generated by hand, using Traveller dice and the Traveller5 rules set.
Feel free to use this system in your own campaigns. Permission is granted to publish these results, as long as the copyrights of Far Future Enterprises are not violated, and no money is charged for them.
——————————
As always, comments and input are appreciated.
KEEP ON TRAVELLING!
#traveller #traveller5 #T5 #travellerrpg #scifirpg #scifigaming #oldschoolrpg #tabletopgaming #systemgeneration #randomscifiworld